Golden Axe 2

The original Golden Axe had become a classic title in both the arcades and on the Mega Drive. So a sequel was created for the Mega Drive in 1991 and bizarrely a totally different (and superior) sequel was released in the arcades.

The Mega Drive version whilst a good game in it’s own right never surpassed the original. Graphically the game was better and gameplay little faster, however, there were not many changes to the gameplay, no new characters to play with and the magic was less magical.

The sequel released in the arcades - Golden Axe 2: The Revenge of Death Adder was what the audience wanted in their homes. If not a more simple port for the Mega Drive it would have made a great Saturn title later. Why this never happened is any bodies guess.

The Mega Drive did recieve another sequal Golden Axe 3 which was only ever released in Japan.

Golden Axe 2 Case Scan

Click for larger..

From the case..

“Battle your way through treacherous territory to return the Golden Axe to it’s rightful place. Engage in hand-to-hand combat and destroy the creepy reptilian creatures that stand in your way!”


An evil lord by the name of Dark Guld who had been defeated in battle has arisen once again. He is driven by revenge and with his clan descends the land into chaos. He steals the Golden Axe, a symbol of peace of prosperity for his own purposes and his creepy, slimy army terrorise the towns they come down upon.

Once again the 3 warriors set out to engage these beasts and return the Golden Axe and finish off Dark Guld once and for all.


For Golden Axe 2 the main gameplay remains almost completely unchanged from the original. Again you progress from left to right killing enemies with raw muscle power and magical powers. At the end of each round there will be a boss or several. When defeated you will play an intersection where you can collect magic and food and then the story is progressed.

There have been some minor tweaks that include some different moves, the game is slightly faster, different enemies, different magical powers and increased difficulty.

Ax Battler, Gillius and Tyris Flare all return to do battle and are the 3 playable characters in the game.

The game can be played as either a single player or 2 player co-op. Note that you are able to damage your partner in co-op.

The D-pad moves your characters around the screen. By pressing left or right twice your character will run in that direction.

Button A controls your magical power

Button B is attack being stab or slice. Press repeatidly for an attack sequence. The attack will vary depending on proximity to the enemy.

If an enemy if close then the sequence will end with a kick.

You can throw an enemy when they are close and you are attacking them by pressing forward as you attack. Throwing enemies is useful as they will knock down any others next to them.

If an enemy is a short distance it will end with a stab with your weapon handle

Button C is jump.

Running and pressing B performs a barge attack.

Button B and C together performs a power move.

For Ax and Tyris they will attack with their sword and then jump backwards.

For Gillius this makes him spin around his axe knocking all enemies down.

Jumping and attacking (C then B) performs a low jump attack. Useful for knocking over enemies but does little damage.

Running, jumping and pressing attack (forward, forwards, C, B) performs a high jump attack and does significant damage.

To the bottom left of your screen will be your energy bar. Usually you will have 3 units of energy per life and 3 lives. When you have no energy you die. Energy can be replenished by collecting the food that some of the wizards drop.

You have 3 lives and 3 continues. In a 2 player game you have 4 credits that are shared between you.

Magical Attacks

Magical Attacks

Wind Maximum Attack

Wind (Ax) 4 attacks and 5 units for max

Fire Maximum Attack

Fire (Tyris) 4 attacks and 8 units for Maximum Attack

Earth Maximum Attack

Earth/Rocks (Gillius) = 3 types of attack and 4 units for max

Units of magical power are collected by hitting the wizards. These can be green, pink or grey. Usually if there is more than one colour wizard on the screen then one will dispense magic and the other food. When they are hit they will release books. Beware that these little bastards can hit back and ride dragons unlike the theieves in the previous game.
Grey Wizard Pink Wizard


In Golden Axe 2 you can now choose how many units you want to devote to a magical attack. Holding down button A highlights the boxes in the magic meter. Releasing uses the amount of units highlighted. This system can be changed to the ‘all at once’ method via a setting in the games options.

As before, the more units used the more powerful the attack.

Ax now controls the power of Wind. This has 4 attacks and 5 units is needed for a full power attack.

Gillius controls the power or Earth (or rocks) This has 3 attacks and 4 units is needed for a full power attack.

Tyris still has fire. This has 6 types of attacks and 8 units is needed for a full power attack.

As in the other Golden Axe you can steel the enemies riding toys. When riding a drogon you can still be knocked off.

Pressing B button makes the dragon attack.

Running (pressing left or right twice) and then attacking makes the dragon perform a charge move.

There are 3 types of dragon you will encounter

Green Dragon – These will kick an enemy with it’s back leg.

Pink/Red Dragon – Will breath a jet of fire from it’s mouth.

Horned – This has a powerful swipe with it’s tail.

As before you can be knocked off your dragon, enemies can reclaim them, if left for a while unattended they will run off and get knocked off 3 times they will also run away.

The Duel

Duel mode returns and is selected after you choose whether to start a 1 or 2 player game.

In a single player game you will be pitched against enemies of increasing strength, numbers and sizes with only a limited amount of energy to last you.

The duel is over whether you die or defeat all of the enemies. In any outcome you will be given your strength and a ranking.

In a 2 player game selecting dual mode pitches you against your team mate.


The game has several options that can be changed.

Difficulty – Easy, Normal or Hard

Life Meter – Have 3,4 or 5 units of energy

Magic – special or normal. Normal turns off the ability to select how many units of magical power you want to devote to an attack.

Control – Reassign the controls

BGM and SE – Listen to the tunes and effects of the game.


Golden Axe 2: Stage 1 Golden Axe 2: Stage 2

Stage 1

Stage 2

Golden Axe 2: Stage 3 Golden Axe 2: Stage 4

Stage 3

Stage 4

Golden Axe 2: Stage 5 Golden Axe 2: Stage 6

Stage 5

Stage 6

Golden Axe 2: Stage 7

Stage 7


Get 200(ish) magic units

When fighting the boss on the first level, press and hold down A for the duration of the fight. Kill the boss and end the level but don't let go of the A button. In the night scene (intersection) where you can get some magic books do not do anything at all. At the start of the second stage your character will automatically do a magic attack. When it's finished you will have plenty of magical unit across the bottom of the screen.

It isn't unlimited, but it should be enough to last the whole game.

Reduce Damage

Do not attack enemies at the extreme edge of the screen. You hits will not register but their hits on you will.

If an enemy is charging a dragon at you then the only way not to take damage is to avoid it. Even if you are charging with a dragon of your own you will still take the hit.

Problem with 6 Button pad

To be able to use a 6 button controller with this game hold down the mode button and turn the system on. Keep it held and start the game. When you reach the character select screen let go.


System 32 Version

Golden Axe 2: The Revenge of Death Adder was released on the System32 Arcade board in 1992. This version was not released on any consoles.

Death Adder is back and has built himself a huge castle. It’s up to our heroes to fight their way into it and kill him whilst saving the towns and villages enroute.

The gameplay remains similar with some new characters. Gilius makes an odd return, riding on the back of Goah, an axe-wielding giant. They are joined by Dora, a female Centaur, Sternblade (our Ax Battler replacement it seems), and Little Trix, a fiery, pitch-fork-wielding boy.

It features such goodies like 4 player co-op play and some nice graphical effects.

Golden Axe 2: The Revenge of Death Adder Golden Axe 2: The Revenge of Death Adder
Golden Axe 2: The Revenge of Death Adder Golden Axe 2: The Revenge of Death Adder
Golden Axe 2: The Revenge of Death Adder Golden Axe 2: The Revenge of Death Adder

Golden Axe 2: The Revenge of Death Adder

It is playable using the Modeler emulator. You can get both the Windows and Unix versions from Currently it is at version 0.9.3.a

Golden Axe 3

Golden Axe 3

This game was released in 1994 for the Mega Drive and only in Japan.

This game follows the same formula as the previous games - you and your team battle across the kingdom using their might, weapons and magical attacks utilising the powers of earth, wind and water.

The game has several improvements over the previous games. The levels are much larger, branch off into different routes and the difficulty of the game has gone up. 2 Player co-op mode is also available.
Golden Axe 3 Golden Axe 3
Golden Axe 3 Golden Axe 3

Golden Axe 3


Works perfectly in Kega Fusion and Gens.


A Showcase of Golden Axe II

Golden Axe Feature

Mega Drive/Genesis Sega

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